***MOD Overview***
[New to DC2 3.9 FHQ]
Fixed a number of zone & quest issues. Also added the original Dark Crusader armor which is avalible in a chest, in the basement of the H.Q.

[New to DC2 3.8 FHQ]
Added the Shadow Defender Boots, Gloves, and Wrist Guards, with an introduction to the Wrist Blade. Also added 2 new quest with Janet, and Rochelle.

[New to DC2 3.5 FHQ]
An intoduction to the Shadow Defender armor set and Shadow Defender Dagger with some cool effects; Both items are obtained via quest.

[New to DC2 3.0 FHQ]
Many changes have been made since v2.0. No longer are items found in the sewers but a new Faction, Headquarters, and NPC's took it's place. All of the weapons from the DC Mega Pack were migrated to DC2 too.

[Dark Crusader Class] (optional)
New in version 2.0 is the Dark Crusader class. If you want to play this class with your current character open the console by pressing the ~ key and type showclassmenu. The Dark Crusader Class will be in the list.

[Important note] (new class)
Default Oblivion is set up that if you ever change your class after its first creation, this will completly reset all character stats back to 0 (sneak, illusion, etc...) as if you just started a new game. If your stats are important to you, I recomend starting a fresh character instead.


***Quest Information***
[Quest Sequence]
Questing increases your guild rank and gives new items.

[Quest 0 - Angie's Stolen Dagger]
First find the Dark Crusaders Headquarters located on the main road that goes to and from Cheydinhal, then look for Angie and see if she needs help with anything.

[Quest 1 - We Need Answers]
After completing Angie's quest, head to the basement of the H.Q. and look for Janet. Janet gives you a quest that kicks off the main Dark Crusaders story / questline.

[Quest 2 - A Helping Hand]
After completing Janets first quest, head upstairs and talk to Rochelle; see what she might need help with.

[Quest 3 - The Darkest Dark]
After finishing Rochelle's quest head back to the training area, Janet may have found out some more information.


***Defender & Shadow Defender Dagger Info***
[Defender Dagger & Shadow Defender Dagger]
Auto equip / Auto unequip note: The auto equipping, and unequipping of the daggers work when you draw you're main hand weapon, or put it away.
Be sure and have only one of the auto-equipping daggers in you're inventory at one time. If you have both forward, and reverse auto daggers in you're
inventory at the same time, the game will not know witch you mean to equip and goes into a loop.


***Conflicts***
This mod may have conflicts or overwrite older Dark Crusader (DC) installations which may include DC2, Mega Pack, or other DC weapons mods.
If any of these mods are installed I recomend they be cleaned, or the .esp's and OMOD's be deactivated...

***Requirements***
EyeCandy Body


***Recommend***
BSE -Elys- Universal Silent Voice
Oblivion Script Extender - OBSE


***How to install me***
Installation is just like any other Oblivion mod... Follow the file path, and install accordingly.

***Meshes***
Data/Meshes/FBDarkCrusader
Data/Meshes/FBDarkCrusader2/Weapons
Data/Meshes/FBDarkCrusader2/Armor/DC2ArmorSet
Data/Meshes/Clutter/Signs/FBDarkCrusader2
Data/BattleSweatAddOn (Is for package only. The mod doesn't pull data from here.)

***Battle Sweat Addon***
The BattleSweatAddOn folder doesn't get installed by itself. You move the .nif files from package location to install location.

***Textures***
Data/Textures/Clutter/Signs/FBDarkCrusader2
Data/Textures/FBDarkCrusader
Data/Textures/FBDarkCrusader2
Data/Textures/Menus

***.esp***
Data/FB_Dark_Crusader_2_FHQ.esp


***Game Play***
1. [Reflective Armor] 
Some pieces use the "apply highlight" on the materials so be sure and have window reflections turned ON for best visual results.

2. [Armor Location] 
The armor is no longer located in the sewers. All of the armor and weapons can be found in the basement "training area" of the Dark Crusaders Headquarters.The Shadow Defender Armor is obtained via quest.


***Credits***
Apachii - Apachii Goddess Store.


***Tools Used***
3ds Max, NifScope, Photoshop, TES Construction set, OMM


***History***
Dark Crusader 2 FHQ Version 3.9 - 8/24/2011
-Fixed a number of quest & zone issues
-Added original Dark Crusader Armor

Dark Crusader 2 FHQ Version 3.8 - 7/28/2011
-Added Shadow Defender Gloves, Wrist Guards, Boots, and Wrist Blade Weapon.
-Added Quests "A Helping Hand", "The Darkest Dark".
-Added Dungeon "Mudrun Cave" - Mudrun Cave was designed with the stealth player in mind. The zone is very dark with just enough light to lead you from area to area.
-Adjusted all weapon and armor materials.
-Slight Texture Adjustment to Shadow Defender Greaves.
-Slight (shine) texture adjustment to all leather components of armor.
-Added new Title SS, and in-game icon
-Cleaned up OMOD installer.

Dark Crusader 2 FHQ Version 3.6 - 7/01/2011
-Moved Headquarters to the main roads thats West of Cheydinhal. (The main road that leads to and from Cheydinhal.)
-Added DC2 - SDD Controll Amulet. (A scripted amulet for the Shadow Defender Dagger, that lets the player choose if they want Chameleon or not.
-Changed and moved Angie's quest.
-Rebuilt H.Q. exterior.
-Cleaned .esp and resaved with new I.d.'s. 

Dark Crusader 2 FHQ Version 3.5 - 6/19/2011
Quests:
-Added quest "We need answers". After completing Angie's quest, head to the training area in the Dark Crusaders headquarters and talk to Janet.
-Added quest rewards - Shadow Defender Dagger & Shadow Defender Greaves.
-Added Faction rank up to "Member".

Fixes & Updates:
-Updated DC2 greaves.
-Slightly reworked leg, wrist, and chest textures.
-Balanced weapons & gear stats
-Added foliage to H.Q.
-Fixed scripts

[Fixes & Updates]
- Finalized DC2 greaves.
- Slightly reworked leg, wrist, and chest textures.
- Balanced weapons & gear stats
- Added foliage to H.Q.
- Fixed scripts

Dark Crusader 2 FHQ Version 3.1 - 6/19/2011
Small quest item fix.

Dark Crusader 2 FHQ Version 3.0 - 6/19/2011

Many changes have been made since version 2.0 the change list for 3.0 is below.
-Added Dark Crusaders playable faction.
-Added Dark Crusaders Headquarters.
-Added scripted NPCs that live and work at the Dark Crusaders Headquarters.
-Added scripted starter quests to join the Dark Crusaders Faction.
-Added Dark Crusaders Faction Guide Book.
-Migrated weapons from the Dark Crusader MEGA PACK to Dark Crusader 2 FHQ.

[Modular Armor]  Future Updates 
This mod is setup so the player can swap out different kinds of armor pieces.  In future updates expect to see... 

- Additional shoulder armor
- Additional wrist guards
- Large cloak / cape that matches spine spikes
- Glowing eyes add-on (under the hood)
- Working wrist mounted weapons (blade & crossbow)
- Possible dual wield weapons option (looking into this)